
Well hello there!
I’m Jelle
I am a game designer with over three years of experience working with Unreal Engine. I am currently studying at Breda University of Applied Sciences, where I am focusing on improving my game development skills.
My main interest lies in progression systems within games and systems to reinforce that. As I am keen on understanding how they can influence player retention. I approach this field as a systems designer, focused on developing engaging systems that keep players interested and invested in their gaming experience.